Super Street Fighter 2 Turbo – All hits and tips – Critical hitsSuper Street Fighter 2 Turbo – All hits and tips – Critical hits HomepageGamesSuper Street Fighter 2 Turbo – All hits and tips
In Super Street Fighter 2 Turbo, as in any good fighting game, there are special moves, and you will likely need some tips to be successful in the game too, such as: B. How to select Akuma in the game.
Fortunately, in today’s post we bring you both.
All Super Street Fighter 2 Turbo hits
Hadouken: down to the front + Shoryuken strike (kite strike): forward, down, forward + strike Hurricane Kick: down, diagonally down, back, back + Kick Air Hurricane Kick: (in the air) down, back + Kick Fire Hadoken: back , lower diagonal back, down, lower diagonal front, front + punch Shinkuu Hadouken (special): twice down to front + punch
Hadouken: forward + punch; Shoryuken (dragon slap): forward, downward, forward + blow; Hurricane Kick: low, lower diagonal back, back + kick; Air Hurricane Kick: (in the air) low, back + kick; Another kick: low forward + kick (if you hold a kick during this punch, another kick will still come out); Another different kick: Low Front + Kick (if you hold the kick during this punch, another kick will still come out); Shouryuu Reppa (special): down, forward, down, forward + punch.
Hyakuretsu Harite: press a punch button several times Super Zutsuki: hold back forwards + super punch Hyakkan Otoshi: hold down, then up + kick Oni Musou (special): hold back, then front, back, front + hit
Electric Thunder: Hit repeatedly and repeatedly Rolling Attack: Hold back and release Press forward + Vertical hit Roll: Hold and let go up + Kick backstep Roll: Hold back and let go Push forward + Kick forward: Forward + OS 3 kicks Surprise back: back + 3 kicks Ground Shave Rolling (special): hold back, then forward, backward, forward + hold
Knee bazooka: back, front + medium kick Reverse Spin Kick: back, front + strong kick Sonic Boom: hold back, release, forward + punch Somersault Kick: hold down, release + kick Double Somersault Kick (special): hold diagonal lower back, lower diagonal front, lower diagonal rear, upper diagonal front + kick
Shovel beak: back or front + light blow Heavy shoulder: in the air, low + medium blow Heavy body press: in the air, low + medium blow Condor Dive: in the air the three Tomahawk Buster blows: down, front, down, forward + Mexican Typhoon Punch: 360 on the control from the front + Double Typhoon Punch (special): Twice 360 on the control from the front + Punch
Rekka Ken: down, forward + hit (repeat this time to create the full sequence) Shien Kyaku: forward, back, forward, back + step Rekku Kyaku: back, down, back + step Rekka Shinken (special): down, forward , down, front + blow.
Sankaku Tobi: Jump against the corner of the wall and push in the opposite direction. Yousou Kyaku: in the air, low + medium kick; Kaku Kyaku Raku: in the air, lower diagonal front + high kick Spinning Bird Kick: low + above + kick; Spinning Bird Kick (only Steet Fighter 2 Turbo): hold back, let go forwards + kick; Hyakuretsu Kyaku: press the kick several times; Kikouken (only Steet Fighter 2 Turbo and Mega Drive version): from back to front + punch; Kikouken: hold back, release forward + hit; Kuuchuu Spinning Bird Kick: hold back in the air, release forward + kick; Tenshou Kyaku: low, high + step; Senretsu Kyaku (special): Hold back, then forwards, backwards, forwards + let go of pedaling.
Flying Body Attack: in the air, low + strong blow Double Knee Drop: in the air, low + weak or medium kick Double Lariat: the three knobs Quick Lariat: the three knobs Screw Piledriver: 360 in the direction + Flying Powerbomb blow: 360 towards + Atomic Suplex Kick: (close up) 360 towards + Banishing Flat Kick: front, down + punch Final Atomic Buster (Special): twice 360 towards + punch
Drill Zutsuki: in the air, low + strong punch Drill kick: in the air, low + strong kick Drill kick: in the air, low + every kick Yoga fire: low, front + punch Yoga flame: back, low, front + Punch Yoga Blast: back, down, front + Kick Yoga Teleport Forward: forwards, down, front + 3 punch buttons or the 3 kick buttons Yoga Teleport backwards: Back, Down, Back + 3 punch buttons or the 3 Kick Yoga Inferno (special )): back, down, forward, back, down, forward + punch
Spiral arrow: down, forward + cannon kick Spike: forward, backward, forward + kick Axle Spin Knuckle: back, down, forward + punch Hooligan Combination: bottom diagonal back, down, front, top diagonal front + kick and then punch Drive Spin Smasher ( Special): down, forward, down, forward + punch
Knee shot: in the air, low + weak kick Air Slasher: hold back, release forward + hit; Double Rolling Sobat: hold back, let go + kick; Machine gun upper part: hold down, release upwards + hit (press several times); Sobat Carnival (special): Hold back, then forwards, backwards, forwards + let go of pedaling.
Balrog (M. Bison in the Japanese version)
Dash Straight: hold back, forward release + hit Dash Upper: hold back, release forward + kick Turn Punch: Hold the three punches or the three kicks for a few moments and let go of Buffalo Headbutt: hold down, drop up + Dash Ground Straight Punch: hold backwards, fall diagonally down in front + strike forward ground floor up: hold backwards, release front diagonally + kick Crazy Buffalo (special): hold backwards, forward, release backwards, forward + punch or kick ( hold or kick)
Vega (Balrog in the Japanese version)
Sankaku Tobi: Jump against the corner of the screen, then push in the opposite direction. Back Slash: backwards twice Back Slash: press the three punch buttons simultaneously Rolling Crystal Flash: hold back, release forward + punch Flying Barcelona Attack: hold down, release + kick and then hit Izuna Drop: keep pressed, drop + kick and then (in close to the opponent) press back or forward + short press back slash: press the three kick buttons simultaneously Sky High Claw: hold down, release + hit Scarlet Terror: hold the lower back diagonal, release it forwards + Kick Rolling Izuna Drop (Special): Hold the lower back diagonal, the lower front diagonal, the lower diagonal back, the upper diagonal front + kick and then push (close to the opponent) or forward + punch
Tiger Shot: low, front + punch; Ground Tiger Shot: low, front + kick; Tiger Uppercut: forward, down, forward + punch; Tiger Knee Crush: Low, Front, Upper Direction Front + Kick; Tiger Genocide (special): forwards, downwards, forwards, downwards, diagonally downwards forwards (can also be forwards) + punch.
M. Bison (Vega in the Japanese version)
Psycho Crusher: Hold Back, Release Forward + Hit Double Knee Press: Hold Back, Release Forward + Kick Head Press: Hold, Press Up + Kick Somersault Skull Diver: After performing Head Press Punch as you get near the opponent’s knee, press Nightmare (Special): hold back, forward, backward, forward + kick
Gou Hadouken: down, forward + punch Zankuu Hadouken: (in the air) down, forward + punch Shakunetsu Hadouken: crescent in reverse control (or backwards, downwards, forwards, including the direction diagonals) down, forward + punch Tatsumaki Zankuukyaku: down back + hit Kuuchuu Tatsumaki Zankuukyaku: (in the air) down, back + step Ashura Senkuu forward: forwards, down, forwards + the three punch buttons or the 3 kick buttons pressed simultaneously Ashura Senkuu backwards: back, down, back + the three Punch buttons or the 3 kick buttons pressed at the same time.
How to choose Akuma in Super Street Fighter 2
To select Akuma in Super Street Fighter 2 Turbo, you need to run the following sequence of commands.
Place the cursor over Ryu for three seconds, then move it over T. Hawk for three seconds. After that, go to Guile for three seconds and then go to Cammy for another three seconds. Finally, return to Ryu for another three seconds, then press the start button along with the three punch buttons at the same time.
If you hit the sequence in the correct order, choose Akuma.
However, it’s worth noting that the Akuma player controlled version is much weaker than the machine controlled version. In addition to releasing just one Hadouken at a time (instead of two), it does less damage and has less attack priority than the machine version.
However, this is the most selectable character in the game.
What do you think of our list of all the Super Street Fighter 2 Turbo punches and tips?
Eric Arraché Gonçalves is the founder and editor of Critical Hits. I’ve always wanted to work in a video game magazine since I was little. Over time, he decided to update this dream for a website and after overcoming some inner fears, he finally ran after the dream.